Server description

Eden is a long-term civilization experiment built around one persistent world. We are not planning around short seasons or routine resets; the point is for cities, nations, economies, conflicts, and player history to keep mattering years from now.

The world is shaped by players rather than scripted admin storylines. Resource scarcity, biome-locked crops, factory-based industry, radio systems, and other custom plugins give settlements reasons to depend on each other, compete, trade, and organize. Players have even used in-game printing systems to record laws, politics, and events as the world develops.

Everything runs through server-side systems, so no modpack is required. Java and Bedrock players can both join.

Java/Bedrock: play.edenmc.world Recommended Java Version: 1.21.8